AI Insights · Timothy · July 2022
Top 5 Cooking Games on iOS in the US for Q2 2022
Explore the performance of the top 5 cooking games on iOS in the US during Q2 2022, with insights on downloads, revenue, and active users.
In Q2 2022, the top 5 cooking games on the iOS platform in the United States demonstrated varied performance trends. Below, we delve into their weekly downloads, revenue, and active user metrics, based on data from Sensor Tower.
Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. showed a steady decline in weekly downloads, starting at around 98K in late March and dropping to approximately 46K by the end of June. The weekly revenue for the app fluctuated, peaking at $337.5K in late March and settling around $266K towards the end of June. Active users saw a slight decline from 141.6K to 132K over the quarter.
Cooking Diary® Restaurant Game by Mytona Limited experienced an increase in weekly downloads, starting at around 5.9K in late March and reaching approximately 12K by the end of June. Weekly revenue saw a downward trend, starting at $209.8K and ending at $175.8K. Active users fluctuated slightly but remained relatively stable, ending the quarter at around 139.3K.
Cooking Fever: Restaurant Game from Nordcurrent UAB maintained a consistent performance in terms of weekly downloads, with figures ranging between 39.6K to 53K throughout the quarter. The app's weekly revenue remained relatively stable, averaging around $123K to $139K. Active users showed a slight upward trend, ending the quarter at approximately 271.3K.
Bingo Frenzy™-Live Bingo Games by VERTEX GAMES PTE. LTD. had a steady number of weekly downloads, hovering around 2.6K to 3.8K. The app's weekly revenue fluctuated, peaking at $102.9K in late March and dropping to around $72.3K by the end of June. Active users remained relatively stable, ending the quarter at around 25.8K.
Love & Pies - Merge Mystery from Trailmix Ltd saw a notable increase in weekly downloads, starting at around 5.2K in late March and peaking at approximately 15.1K in early June before declining to about 11.3K by the end of June. The app's weekly revenue demonstrated an upward trend, starting at $58.1K and reaching $88.3K by the end of June. Active users showed a significant increase, rising from around 28.8K to 51.2K over the quarter.
For more detailed insights and trends, visit Sensor Tower.